[3] Jackson briefly attended the University of Texas School of Law, but left to start a game design career.
[4]: 79 Jackson became interested in Dungeons & Dragons, but did not like the various-sized dice or the combat rules, and bemoaned the lack of tactics, so he designed Melee in response.
[4]: 79 Howard Thompson, owner of Metagaming, decided to release The Fantasy Trip as four separate books instead of a more expensive boxed set, and changed his production methods so that Jackson would be unable to check the final proofs of the game.
[4]: 104 Jackson had an idea in the middle of 1981 for designing and publishing a new detailed and realistic roleplaying system, intending it to be logical and organized well, and wanted it to adaptable for any kind of setting and play level.
Jackson has exhibited his elaborate Chaos Machine at several science fiction or wargaming conventions, including the 2006 Worldcon.
[7] The United States Secret Service raided the offices of Steve Jackson Games on March 1, 1990 based on suspicion of illegal hacker activity by game designer Loyd Blankenship, and seized (among other materials and media) his manuscript for GURPS Cyberpunk; when Jackson went to Secret Service headquarters the next day to ask them to return his book drafts, the Secret Service agents told him that they believed GURPS Cyberpunk was a "handbook for computer crime", despite his protestations that it was just a game.
Through the newly created civil-rights organization Electronic Frontier Foundation, SJG filed a lawsuit against the government, which went to trial in early 1993 as Steve Jackson Games, Inc. v. United States Secret Service.