Sundance (video game)

Sundance is a puzzle arcade video game using vector graphics released by Cinematronics in 1979.

The game consists of two grids floating in a pseudo-3D space with small suns bouncing between them.

The player scores points by opening a hole in the grid to capture the suns as they danced/bounced.

The game had only a small production run and was plagued with hardware failures due to its unconventional design.

According to Tim Skelly, the game's designer, Sundance used an additional daughterboard that controlled the intensity of certain vectors.