Super 3D Noah's Ark

[1] Its gameplay is similar to that of Wolfenstein 3D, as Wisdom Tree had licensed that game's engine from id Software.

Instead of killing Nazi soldiers in a castle, the player takes the part of Noah, wandering the Ark, using a slingshot to shoot sleep-inducing food at angry attacking animals, mostly goats, in order to render them unconscious.

[3] Eventually the Hellraiser game concept was abandoned due to several issues: the hardware of the NES was found unsuitable because of its low color palette and the addition of a co-processor would have made the cartridge far too expensive for consumers.

[3] According to Vance Kozik of Wisdom Tree, little progress was made on the NES incarnation of the game, which he described as "a barely up-and-running demo".

[4] In addition, the management at Wisdom Tree decided that developing and publishing a horror-themed game would clash with their religious, family-friendly image.

[8] The digital re-release, dubbed the '20th Anniversary Edition', used the ECWolf source port developed for Wolfenstein 3D and ZDoom to support modern controllers and enable widescreen gameplay.

Super 3D Noah's Ark plays similarly to Wolfenstein 3D , and utilizes the same game engine