The game was ported to Nintendo DS and PlayStation Portable handset consoles in August 2010 under the title TNA Impact!
: Cross the Line, published by SouthPeak Games, who had acquired the TNA license and assets following the collapse of Midway.
Zone, and arenas set in Japan, Mexico, England, Las Vegas, and locations designed to evoke the independent circuit feel—are available to house matches, with the Impact!
Zone having an increased ringside area for play and hot spots for player interaction.
[11] Midway introduced downloadable content which enabled players to expand the game, making TNA Impact!
The first downloadable content was in the form of new wrestlers that players could add to the game, these being Curry Man and Petey Williams.
These were bought for 100 Microsoft points from the Xbox Live Marketplace and as an extra gift the player could download Mike Tenay free of charge.
[12] This feature was only available for Xbox 360 and started on November 6, 2008, but the content was initially glitched and made Curry Man come out as Christopher Daniels in his entrance and Petey Williams comes out as A.J.
program, members of the TNA roster were "scanned" for the game and audio samples of the Impact!
[21][24][25][26] The game was praised for its realistic graphics and simple control scheme but criticized for its limited and repetitive movesets, poor entrances, lack of championship belts, and inconsistent AI.
[citation needed] In 2008, Longtail Studios created the game TNA Wrestling for Verizon Wireless mobile devices to coincide with this release.
[57] The game was essentially the same as the 2008 release, with the addition of several new characters and the removal of older ones, such as Christian Cage who departed TNA in 2008.