Tantrix is a hexagonal tile-based abstract game invented by Mike McManaway from New Zealand.
The player repeats this process until there are no more forced spaces that they can fill, at which stage they make a free move, where they can play any tile as long as they don't breach the three restriction rules given below.
Games and the like, playing Tantrix online has gained a dedicated following with players from all over the world competing against each other or against computer robots.
Players are rated out of 1000 points according to their wins and losses and taking into account of their opponents rank.
Once this score has been attained the player can gain Tournament Rankings (ELO) and eventually earn the title "Master".
Serious players of Tantrix take part in a number of structured tournaments each year.
Although the winners only play for bragging rights, and in the major tournaments a small trophy to keep for a year, these events are taken seriously, and are the ultimate challenge for tantricists.
The WORLD TANTRIX CHAMPIONSHIP begins every August, and takes nearly four months to complete.
The first Table tournament was the 2002 British Open and was mostly a local affair with 13 of the 14 entrants from Britain.
The main versions sold in most countries are: Tantrix got its first big contract in 1994 when Air France bought the game to give to children on its flights.