Robert Ludlum's The Bourne Conspiracy

In addition to scenes from the film, several chapters also reveal some of Jason's backstory and missions that take place prior to the beginning of the game.

It begins with Jason Bourne, the protagonist, trying to assassinate African dictator Nykwana Wombosi, who has threatened to reveal details of the CIA's clandestine activities in Africa.

The city triggers a memory of a previous mission to kill terrorist leader Ivan Divandelen who is arriving at Zurich Airport under police escort.

Terrorists seize control of the airport as Bourne pursues the target onto a cargo plane, where he parachutes to safety after defeating Divandelen in a fight.

Once at Bourne's apartment, a Lithuanian passport in his bag triggers a second flashback to a sniper mission to kill a former army general giving a speech at Vilnius University.

Checking into a Paris hotel, Bourne has a third flashback to a mission in the city to eliminate an arms dealer called Charles Renard at an art museum.

Bourne and Marie travel to her friend Eamon's house in the countryside and spend the night there, but before they can leave the next morning, they are attacked by another assassin using a sniper rifle from the surrounding hills.

Arming himself with a double-barreled shotgun, Bourne blows up fuel tanks to create cover and makes his way into the hills where he fires several shots to force the sniper into a barn.

There are three levels in the demo: the escape from the Zurich American Embassy, a past assassination on board an airplane, and a part of the Parisian car chase that was featured in The Bourne Identity.

The story of the book and movie are greatly overshadowed by the action sequences of the game which make for a fast pace and fun time, but if you have problems forgetting that Jason Bourne has amnesia – don’t feel bad.

"[27] Charles Herold of The New York Times similarly gave the game an average review, saying, "Toward the end, one character asks Bourne, 'If you kill me, who will tell you the truth?'

"[28] Variety gave the Xbox 360 version a mixed review, saying, "Developer High Moon Studios did a phenomenal job capturing the look and feel of the "Bourne" books and movies—everything from the fighting moves to the camera work to the overall mood.