The Company War was developed by Bill Fawcett and James D. Griffin and published by Mayfair Games in 1983.
Union and Earth Company ships, represented by counters, are moved about the board via dice.
The aim of the game is to collect the most points by transporting goods between stations and destroying enemy ships.
An unofficial variant of the game (with Cherryh and Fawcett's permission), Advanced Company War, was developed by Christopher Weuve in 1997.
[1] Ryan Carroll reviewed The Company War in Ares Magazine Special Edition #2 and commented that "if you like science-fiction games or C.J.