[2] The first volume of the core Dresden Files RPG, this book covers "all the rules you need to build characters and tell your own stories in the Dresdenverse".
Fate was chosen over the more popular open gaming d20 system because it makes it easier for characters with very different power levels to work together without one overshadowing the other.
The second volume in the core Dresden Files RPG, this book gives "extensive detail on the factions, creatures, foes, and allies of the Dresdenverse".
In keeping with these two novels, rather than Harry and Bob, it is Waldo Butters and Karrin Murphy who discuss the contents within the pages along with Will (Billy).
[4] Jim Butcher, author of The Dresden Files, was an old friend of some of the founders of Evil Hat Productions, and when his agent, Jennifer Jackson, started receiving queries about role-playing game rights to the series, Butcher contacted Evil Hat to create and publish an RPG based on the Dresden Files.
[6] Evil Hat Productions acquired the Dresden Files license in December 2004 and originally intended to launch the game in Summer 2006.
[12] The Penny Arcade Report made special note of how the character generation system gave everyone a history together.