The Franz Kafka Videogame features gameplay similar to Denis Galanin's previous game.
The goal of The Franz Kafka Videogame is to solve a series of puzzles and brain teasers.
The game contains no inventory, and the solving of puzzles mainly consists of clicking onscreen elements in the correct order.
Renata Ntelia at Adventure Gamers said it was "a pleasant little puzzle game that will evoke a lightweight nostalgia for people that have prior knowledge of its namesake’s work," but argued that "its limited gameplay ultimately doesn’t provide anything more than a couple hours, at most, of surreal diversion."
Harvard L. at Digitally Downloaded called it "a game which is often confusing and unintuitive, but it gets away with it under the guise of being true to its source material.