The Kung-Fu Master Jackie Chan

The Kung-Fu Master Jackie Chan (カンフーマスター ジャッキー・チェン) is a 1995 fighting arcade game developed and published by Kaneko.

Unlike the Mortal Kombat series, some powerful finishing moves lack blood and gore, and some do not destroy the opponents.

The fast-paced action and zooming view are similar to that of numerous Neo Geo fighting games.

While Kaneko agreed to sponsor the film, they penned a mutual deal to create a Jackie Chan-based fighting game.

Due to the timing and relationship between filming Thunderbolt in Japan and signing the fighting game deal, Kaneko brought Jackie Chan and some of his actors and stuntmen of Thunderbolt such as Sam Wong and Thorsten Nickel to the offices in Tokyo in order to start the motion capture work in order to convert them into playable characters.

[3] In an interview with journalist Audun Sorlie, actor Thorsten Nickel shed light on the production and launch of the game, which was given a press conference in Sendai where Nickel and Chan were on-hand to give interviews to speak about the experiences of working with motion capture, and to perform a short fight scene demonstration which they hastily choreographed the day prior.