Set in 1998 in a small town in Connecticut, players control a newly hired assistant at a haunted mortuary.
Players control Rebecca Owens, an assistant at a mortuary who embalms corpses under the watch of her boss, Raymond Delver.
After Rebecca survives the second night, Raymond admits that a demon attempted to possess him as well, and he has been continually haunted by them which is why he is researching a way to permanently banish them.
On subsequent nights, Rebecca can eventually learn that Raymond keeps a possessed woman, Valery, locked in the mortuary basement and collects her blood to produce the Reagent needed to carry out the binding rituals.
[15] Despite saying that it is short and "a little rough", Joel Franey of GamesRadar+ said its atmosphere makes up for these shortcomings,[5] and it would later be included in list of top horror games by GamesRadar+.
[16] Cass Marshall, writing for Polygon, called it "a little clunky" and said the puzzles can be confusing, but still "delivers a fun set of scares" while being a satisfying simulation.
[17] Andrew Heaton of Rely on Horror praised the game for its unique setting, tapping into the fear of death, but found the gameplay somewhat repetitive and encountered some technical issues.
[14] Similarly, Harrison Abott of Bloody Disgusting praised the game's content but claimed to encounter many technical issues.
[12] Similarly, Timothy Nunes of Playstation Universe wrote in his review that, despite the interesting concept, he wished that he "had just played it on PC" due to its poor controls.