The Pawn (video game)

The player's character is knocked unconscious and awakens in the fairyland of Kerovnia, a silver bracelet around their wrist that cannot be removed.

[2] A general election is about to be held to decide whether King Erik will be replaced by a dwarf whose campaign promise is to "rid dungeons of mazes of any sort."

[2] The Pawn was written by Rob Steggles at Magnetic Scrolls in 1985, and a text-only version was first published for the Sinclair QL in 1985.

[3] After Magnetic Scrolls secured a publication deal with Rainbird, a graphical version of the game was then released for other platforms in 1986.

The Amiga version uses digitized instrument samples in its title music early in that computer's lifecycle.

Opening screen (C64)
First graphical screen (C64)