The Surge

The game takes place in a dystopian future where mankind has exhausted the world's resources, leading to strained social service and environmental diseases.

Its most relevant activity however is "Project reSOLVE", ideated by its founder Jonah Guttenberg, which involves a complex chemical formula dispersed via rockets to slowly reseed the Earth's damaged atmosphere, as well as boost the growth of flora worldwide.

After choosing a starting robotic rig, Warren (who uses a wheelchair) is prepared for surgical implantation of an advanced CREO exoskeleton, gone horribly wrong when the automated system fails to sedate him, painfully grafting each component until he passes out during neurosurgery.

As the player gathers audiologs, meets different NPCs, and explores the decadent structures, it becomes evident that Project reSOLVE is indeed working, but at a pace far too slow to ensure mankind's survival, along with unspecified long-term toxicity.

Under pressure, the CREO board of directors chose to fast-track "Project UTOPIA", which involved large-scale usage of nanites to achieve the intended result much faster, but at the expense of killing off 95% of the human race after its initial deployment.

[6][7][8] IGN stated, "The Surge makes good use of its detailed sci-fi setting and provides an engaging experience throughout the 30 to 40-hour campaign, mostly thanks to its widely customizable inventory and wickedly fun combat system.

It may struggle to keep the action moving and tell a strong story amid the chaos of battle, and its weapon progression plateaued early, but it offers some interesting ideas and delivers a solid new take on a familiar genre.