The Wheel of Time Collectible Card Game

The Wheel of Time Collectible Card Game is an out-of-print collectible card game published by Precedence Entertainment in December 1999 and based on Robert Jordan's The Wheel of Time fantasy novel series.

Opposing players represent the forces of good or evil and reenact the epic struggle for victory as told in Jordan's books.

While building up forces in the form of supporting characters and troops, and enhancing them with powerups, the player tries to weaken the opponent by hampering them with effects and inflicting damage during battles.

When the Pattern is filled with 20 tokens, the game's final act commences: The Last Battle.

All characters have allegiances to different factions within the game, which determines how much it costs to recruit them and be able to play them from hand.

Characters have up to four abilities at various ratings: Politics (green), Intrigue (Blue), One Power (white) and Combat (Black).

Prophecy cards are very powerful advantages, and have certain requirements that must be met before they can be played.

Each book a player rolls on the green die indicates a point of Politics they can spend, each Chalice on the blue Intrigue, each Yin-Yang on the white is One Power and each Rider and Horse on the Black is Combat.

The Last Battle is a special challenge at the very end of the game that goes on until a player has enough points to win.

'It's the big battle at the end of every good book, where all the cards are on the table and it's do or die time!

Dragon Reborn: Led by Rand al' Thor, the faction of Light attempts to sway the Pattern to their side to stop the Forsaken.

The Forsaken: Never truly trusting one another, but working together to bring their own darkness to the Pattern and rule the world.

The Wheel of Time playing mat