Thrasher Presents Skate and Destroy

[4] Despite having less recognition, it received high scores from both IGN and GameSpot, being seen as "technically superior to Tony Hawk"[5] and an "almost sim-like approach to the sport".

[6] Aside from less advanced graphics, this was one of the reasons Thrasher was ignored, as the learning curve (due to unconventional controls) is fairly steep compared to the 'pick up and play' style of the Tony Hawk games.

Reviewers noted the more realistic style and different control layout, compared to Tony Hawk, which added to the overall difficulty of the game.

Because it is more of a simulation of skateboarding as a whole, the focus of the game is mostly on technical tricks and to perform tricks efficiently, a formula that the future skateboarding Skate series of video games would build on, whereas the Tony Hawk series, even from its outset, had a focus on arcade style gameplay and is rather more forgiving.

When the player enters a level, there is no time limit so they are free to explore the whole area before starting their run with the Select button.

The player then has two minutes to get the high score necessary to complete the level without breaking their board or getting caught by ether a Police Officer, a Guard Dog, or a Street Mugger; this occurs when the time limit reaches ten seconds.

The player is seen from behind, with said chasers arm or (in case of the dog) head in view ready to attack the skater, who then must leave the level through one of the designated exit doors.