In the game, players seek to build postal networks and post offices in Bavaria and surrounding areas, as did the house of Thurn und Taxis in the 16th century.
[1] The board is a map of southern Germany and nearby parts of other countries; it is marked into nine provinces, most of which are grouped into five regions.
Splendour and Glory), is really more of a distinct game, using new region and carriage cards, a new map, and significantly changed route-building rules.
While the first two boards show somewhat realistic representations of Southern and Northern Germany, the Rome expansion makes no reference to Italian geography.
Ed Greenwood comments: "Thurn and Taxis is one of those rare games that isn't blood-and-guts, doesn't take forever to play, boasts remarkably effective and simple rules, and can be enjoyed over and over by both novice players aged 10 and up and hardcore strategists of considerably more years.