Timeship (role-playing game)

Three scenarios take up most of the rules booklet: Timeship, the last roleplaying game published by Yaquinto Publications,[4]: 165  was designed by Herbie Brennan, with cover art by C.A.

Roslton admired the simplification of the rules system, and the ambitious nature of a game that attempted to cover all of past and future time.

However, he sometimes found the humorous tone in the rulebook "is often irritatingly cute and self-indulgent, and the rules of play themselves are difficult to read and reference because of the idiosyncratic style."

Rolston thought the first scenario, "Murder at the End of Time", to be "pretty silly", but found the third scenario set in wartime Berlin to be "the most detailed and credible", although he faulted writer Herbie Brennan for not including a bibliography of references about wartime Berlin that a gamesmaster could use to flesh out the scant details provided.

Unless you're prepared to do a lot of work rewriting and making up rules, you're best off waiting for someone else to take a shot at a time travel RPG.

Cover art by C.A. Millan