Timothy Binkley

His work has been supported by a number of grants, including from the Ford Foundation and the National Endowment for the Humanities.

Binkley postulates that 20th-century art is a strongly self-critical discipline, which creates ideas free of traditional piece-specifying conventions including aesthetic parameters and qualities.

Yet the computer contains phenomena not found in other media: namely, a conceptual space where symbolic content can be modified using mathematical abstractions.

The notion of an “original” and its consequent value are considered irrelevant, obsolete, or inapplicable to computer art.

[9] Binkley's philosophy extends beyond art and aesthetics to culture itself, whose foundations he believes we are overhauling through our involvement with computers.

Since the late 1980s, Binkley has exhibited his interactive art in the United States, Europe, South America, and Asia.

Then, in 1996, he founded the company TR Squared with film producer Ron Kastner to create computer games targeted to women and girls.