Leaving Sunpower in late 2016, Frye joined Bonsai AI, which was developing an artificial intelligence platform, focusing primarily on reinforcement learning.
[2] Frye's Pac-Man port was started in May 1981,[citation needed] and was the most anticipated release for 1982, so marketing pressed Frye to produce the game on a very strict timetable (lead times on the cartridge ROMs was several months, so the code needed to be completed in September 1981 to get the product into stores during the first quarter of 1982).
[3] Second, due to time constraints, he chose to abandon plans for a flicker-management system which would have minimized the flashing of objects.
Frye states that there were no negative comments within Atari about these elements, but upon release the title drew criticism for not closely hewing to the specifics of its arcade counterpart.
Frye remains active in video games, making technical contributions to classic compilations such as Midway Arcade Treasures.