UEFA Euro 96 England

[4] The PC release offered online play for up to 20 players using BT's Wireplay network gaming system.

[4] The game was developed with the engine used for Gremlin's previous football title Actua Soccer.

Gremlin used the motion capture of professional footballers Andy Sinton, Chris Woods and Graham Hyde (of Sheffield Wednesday) for the development of Actua Soccer, but told CVG that for this release they had implemented "nearly twice as many frames of motion capture creating smoother movement", with particular assistance from Chris Woods to improve the goalkeeper AI.

[6] Sega Power's Nick Merritt wrote that "the attention to detail makes this a worthy tie-in for top quality European football" and that it "blows FIFA away, no contest", awarding the game a score of 90%.

[2] Commercially the game was a big hit in the UK, becoming a major system seller for the Sega Saturn in the region.