Wizard is a video game developed for the Commodore 64 written by Sean A. Moore and Steve Luedders-Dieckbrader for Progressive Peripherals and Software (PP&S) out of Denver, Colorado in 1984.
Some spells cast projectiles, which can either kill or freeze enemies, while some teleport Wilfrid around, either by turning him to a non-corporeal "shadow" or by instantly moving him to his starting point.
The player character, Wilfrid, is a wizard in purple robes, and his enemies include witches, knights, giant insects, and other various monsters.
Steve Luedders stated that it was a coincidence, and that he felt Wizard could have been more successful if Jumpman had not been released first (company size and marketing resources being a significant factor).
[citation needed] Craig Smith and Aaron Hightower teamed up to make an improved construction set in their homes in North Richland Hills, Texas.