Ultrakill

Ultrakill is an upcoming first-person shooter video game developed by Arsi "Hakita" Patala and published by New Blood Interactive.

[citation needed] The player battles enemies using an arsenal of weapons,[4] having a primary and alternate attack, and various robotic arms.

[4] The style meter rewards the player for performing advanced and flashy moves, as well as encouraging aerial maneuvering and quickly swapping between weapons.

[3][5] At the end of each level, the player's style ranking is combined with time taken and number of kills to determine a letter grade for that run.

Throughout its journey, V1 fights husks (physical manifestations of damned souls), demons, angels, and competing machines while traveling further down the layers of Hell.

After defeating the husk of King Minos in the Lust layer, the first act culminates in a fight in Gluttony against the archangel Gabriel (voiced by Gianni Matragrano), the newly appointed Judge of Hell.

[4] Christopher Livingston of PC Gamer described Ultrakill as faster and "even more metal than Doom Eternal" and commended the game for its verticality.

[7] It was also described as "[moving] like turbo Doom Eternal", in another PC Gamer article by Dominic Tarason, who noted that it "looks like a PSX game".

The style meter (to the right) dictates how stylishly the player defeats enemies. Certain "style bonuses" can be awarded for specific actions (like parrying).