A large portion of the game involves making dialogue choices to influence NPCs and progress the story.
[6] Instead, the game proceeds to the next chapter, with the previous playable character's death influencing how the story ultimately plays out.
[7] The playable characters include a peasant girl who doesn't want to go through her arranged marriage, an elderly priest, the chief of the mercenary guild, and the sole heir of the former royal family who now lives as a street urchin.
[10] Hardcore Gamer gave it a score of three-and-a-half stars out of five and called it "a choice-driven RPG with little combat to speak of that touches on relevant social issues.
"[17] Common Sense Media also gave it three stars out of five and said, "There's plenty to admire about this daring, story-driven RPG experience, but it's not quite as accessible or polished as one might have hoped.