Urban Dead

Urban Dead is a free-to-play HTML/text-based massively multiplayer online role-playing game created by British developer Kevan Davis.

Safe houses tend to be located in or near buildings where useful items can be found, such as shopping malls, police stations, hospitals, and the laboratories of the zombie-related NecroTech corporation.

Survivor characters can loot supplies from abandoned buildings indefinitely, but cannot trade, sell, or give them to other players.

However, they can self-revive with full hit points when killed, whereas a survivor needs another player to revive them after death if they do not wish to play as a zombie.

[2] Should a survivor run out of action points whilst in an unsecured area, they are at great risk of attack by zombies during sleep.

[3] Revive points are considered neutral ground and survivors are generally discouraged from killing zombies found there.

Some zombie groups use living characters as spies and saboteurs, usually during or in preparation for a major attack on a safe house (mainly malls).

Urban Dead was created by Kevan Davis, a freelance video game designer and web developer, in 2005.

This created a game which required approximately 10 minutes of planning and play a day; involving exploration, interaction and item discovery.

In 2017, a reviewer for Rock, Paper, Shogun noted that it is well executed, although suffers from now-obsolete web browser-game design.

A screenshot of a survivor standing outside a fire station