Vanguard Bandits is a support-centric strategy RPG featuring tactical combat in a medieval fantasy world in which knights and soldiers pilot mecha.
Pharastia soon began to lose control as Coup d'etats and civil wars erupted which left it in a defeated state, with only their standing army remaining.
If the Fatigue Points reach maximum, the pilot becomes unable to perform any actions until he/she awakens, leaving him/her open to attack.
Attacks from the side and rear have higher success rates and leave the defender fewer options; thus, flanking is a vital strategy in Vanguard Bandits.
Moving across difficult terrain such as forests and deserts requires more AP than normal, although not all ATACs suffer equally from this effect (some not at all).
Despite their high technological complexity, ATACs still utilize traditional weapons such as swords and spears, but they can also use special attacks such as fireballs, earthquakes, flying shards of ice and tornadoes, depending on their gemstone.
[2] The North American release included a bonus demo disc of Lunar 2: Eternal Blue Complete for PlayStation.
[3] Eric Bratcher of Next Generation was positive to the game, commending the story, characters, and gameplay, but said that it did not brought anything new to the genre.