Velocity (video game)

Velocity's gameplay involves navigating the Quarp Jet – a teleporting spacecraft – through space, whilst avoiding and defeating enemies using bombs that can be flung in cardinal directions.

The telepods add a puzzle element to the game because the player has to return to activate the switches in the right order.

The star Vilio has collapsed into a black hole rendering the nearby space mining ships, colony cruisers, and special forces fighters without power.

[6] The idea for Velocity came from a musical tune composed by one of the game's creators James Marsden.

Velocity was mainly worked on by its creators: James Marsden, Robin Jubber and Kirsty Rigden.

The remake includes numerous new features and upgrades and the graphics for Velocity Ultra have been completely remade to accommodate the high-definition resolution of the Vita.

Eurogamer's Rich Stanton rated the game an 8/10 saying, "Velocity looks like a blast from the past and plays like anything but; it's some sort of triumph of substance over style.

"[11] IGN adds "It's not the modest price that makes you love Velocity, though, it's the ideas – the casual, confident creativity and gradually unfolding scope of its levels".

Graphics for the PlayStation Mini version (left) and the native PlayStation Vita version (right)