Virtual Pool 64 is a 3D first-person sports simulation video game that was developed by American studio Celeris and released for the Nintendo 64 by Crave Entertainment on December 17, 1998, in North America, and in Europe on February 26, 1999.
The game has been simultaneously lauded as "a top-notch simulation" and criticized as dull, lacking both player incentive and engaging characters.
[2] The game follows on from Virtual Pool 2, including additions such as a tournament mode, allowing the player to play through up-to a 32-man tournament with AI players, a trick shot mode, and three difficulty levels, amateur, professional and championship.
"[14] Peer Schneider of IGN was "impressed" by the games physics engine, and called the visuals "exceptionally sharp.
No characters, no sense of atmosphere"; and also critical of the game's soundtrack, with "extremely dated midi music.