Visual Pinball

VP's scripting capabilities can also be used to create pinball-like games such as pitch-and-bat baseball, pinball bingo, bowling, cue sports, and pachinko.

In 2008, NanoTech Entertainment acquired VP rights from Davis to use and distribute the engine with its Pinball Wizard PC Controller.

Visual Pinball X ("VPX") was released on December 24, 2015, again breaking backward compatibility with version 9; previously created tables can be loaded with it, but not played without changes.

Due to the latter, Visual Pinball 10.8.1 (still in development) added support for operating systems other than Windows, including macOS, iOS, tvOS, Linux (incl.

Since its 3.6 release, it also allows to physically simulate light bulb, LED and alphanumeric segment display behaviors to match the analogue circuits more closely.

VPM displays the LEDs or DMD of the machines in a separate window, and emulates integrated sound chips.

VPM was written by a programming team including Steve Ellenoff, Tom Haukap, Martin Adrian and Gerrit Volkenborn, and was released on March 30, 2001 with version 0.99 beta.

In 2017, the effort of making the PinMAME core interact with other programs through other APIs than the Windows exclusive COM was started (initially called PinMAMEdll).

Over the years, this was further extended to result in a platform-independent library (libPinMAME) initially released in January 2021, that can be employed also on macOS, iOS, tvOS, Linux and Android, and in 32-bit and 64-bit flavors.