Vulnerability

"[1] The understanding of social and environmental vulnerability, as a methodological approach, involves the analysis of the risks and assets of disadvantaged groups, such as the elderly.

In relation to hazards and disasters, vulnerability is a concept that links the relationship that people have with their environment to social forces and institutions and the cultural values that sustain and contest them.

[6] This research is of importance and interest for organizations trying to reduce vulnerability[7] – especially as related to poverty and other Millennium Development Goals.

Social vulnerability refers to the inability of people, organizations, and societies to withstand adverse impacts from multiple stressors to which they are exposed.

These impacts are due in part to characteristics inherent in social interactions, institutions, and systems of cultural values.

[12] In this respect, there is a need to place an increased emphasis on assets and entitlements for understanding 'catastrophe' as opposed to solely the strength or severity of shocks.

[13] The capacity of individuals, communities and systems to survive, adapt, transform, and grow in the face of stress and shocks increase when conditions require it.

[14] Building resilience is about making people, communities, and systems better prepared to withstand catastrophic events—both natural and man-made—and able to bounce back more quickly and emerge stronger from these shocks and stresses.

[18] After the individual encounters a stressful experience, the cognitive vulnerability shapes a maladaptive response that may lead to a psychological disorder.

Vulnerability is defined in various ways depending on the nation and service arm concerned, but in general it refers to the near-instantaneous effects of a weapon attack.

[32] Political vulnerability can be understood as "the weakness of the democratic system, with its negative effects on the efficiency of public policies, the legitimacy of the government action, limited participation of citizens and the private sector in national efforts, linkage with local governments and civil organizations, the handling and management of emergencies, processing of citizen's demands and needs, and the capacity to meet them.

In such stories, it is a quality that makes a character impervious to pain, damage or loss of health to a significant degree.

This can also come in the form of partial invulnerability, making a character highly resistant or immune to harm save for specific areas, such as internal organs.

"Depending on the game in question, invulnerability to damage may or may not protect the player from non-damage effects, such as being immobilized or sent flying.

"[37] In mythology, talismans, charms, and amulets were created by magic users for the purpose of making the wearer immune to injury from both mystic and mundane weapons.