Westwood Studios, Inc. was an American video game developer based in Las Vegas, Nevada.
It was listed in Guinness World Records for selling 30 million copies of Command & Conquer games worldwide.
[4][5] According to Louis Castle, the company was named after the "entertainment meets professional" character of the Westwood neighborhood in Los Angeles.
We were not really sure if we could make a go at game development so the original name "Westwood Associates" also gave us the ability to get into more traditional business software if necessary.
[8] One of the company's first great successes was Eye of the Beholder (1991), a real-time role-playing video game based on the Dungeons & Dragons license, developed for SSI.
[1] The 50,000 square foot building in Las Vegas included motion capture facilities, comfortable offices and was considered a showcase for the industry.
[17] The first version of the engine, originally named W3D, was a major modification of the SurRender 3D engine developed by Hybrid Graphics Ltd.[18] Westwood first used W3D on Emperor: Battle for Dune and for their first-person shooter Command & Conquer: Renegade and their massively multiplayer online role-playing game Earth & Beyond.
The updated SAGE engine allowed for dynamic lighting that would cast realistic shadows and reflections on most objects, as well as higher quality visual effects and a stop-motion camera feature.
Following the release of the Command & Conquer 3 expansion Kane's Wrath, the engine underwent a large overhaul of its major systems.