WARP is a full-featured Direct3D 10.1 renderer device with performance on par with current low-end graphics cards, such as Intel GMA 3000,[2] when running on multi-core CPUs.
[3] To achieve this level of rendering performance, WARP employs advanced techniques such as just-in-time compilation to x86 machine code and support for advanced vector extensions such as SSE2 and SSE4.1.
In Windows 8.1, WARP has been updated to support feature level 11_1 and tiled resources.
In Windows 11, WARP was updated to support feature level 12_2 (DirectX 12 Ultimate) with variable rate shading, sampler feedback, mesh shaders, and DirectX Raytracing.
Microsoft releases recent versions of d3d10warp.dll as a downloadable NuGet package,[6] which can be side-loaded by applications and can work with the redistributable Direct3D 12 runtime (Agility SDK).