World Cup USA '94

World Cup USA '94 is an association football video game developed by Tierex[2] and published by U.S. Gold.

The Genesis version carried the PolyGram Video logo across the stadium advertisement boards in the game.

Depending on the options set before the match, the gamer may opt to have less dribble control (resulting in the game ball sliding in the direction of the player movement); manual goalkeeper control which puts the player in control of all goalkeeper saves and kicks; ball-trapping, of which the player will not be able to shield the ball and allows opponents to snatch it away without necessitating a tackle; and no pass-back rule which was implemented during World Cup '94 where a keeper may not pick up the ball whenever an outfield player passes it back to him.

GamePro praised the SNES version's controls, sound effects, and "amazing range of options", though they criticized the graphics.

[9] Reviewing the Genesis version for Mean Machines Sega, Steve Merrett felt that the game is "completely outplayed by the likes of Sensi and FIFA", while Angus Swan criticized the game's presentation for "[m]inuscule sprites, minimal animation and zeroid atmosphere.