Your Sinclair

This section included The Killer Kolumn From Outer Space, dedicated to science fiction news, rumours and reviews.

Writing in the 100th issue of that publication, Golder cited his earlier work on YS and described SFX as "like hundreds of Killer Kolumns stapled together".

A similar page to Flip!/The World had existed in 1987–88 called Street Life, but this had also contained Spectrum game charts.

It also regularly contained mock celebrity interviews (such as the "At The Bus Stop With..." series) and trivial charts, as well as features about the writers themselves.

Subsections of Pssst and Frontlines included T'zers, a column which contained rumours about possible forthcoming releases for the Spectrum and, later on, the SAM Coupé.

It was named after and originally written by Teresa Maughan, but the column remained after she left the magazine, as it was felt 'T'zers' was an appropriate title since it contained 'teasers' for future games.

Rock Around The Clock, which first appeared in 1991, was a small column dedicated to looking at a particular back issue, as well as news and current affairs from the same time.

The hit and miss system was abandoned with Issue 19, and with the transition to Your Sinclair, the review section was renamed Screen Shots.

The final change in review style came in late 1992 when the various ratings for addictiveness, graphics, and so forth were replaced by a summary of the game's good and bad points, with an overall mark (now as a percentage) below that.

Games which were scored at more than 90˚/90%, or 9/10 before the degree scale was introduced, were awarded YS's coveted "Megagame" status, though this was undermined slightly when Duncan MacDonald gave it to his own deliberately bad Sinclair BASIC creation, Advanced Lawnmower Simulator,[10] in a moment of surreal humour.

Dr. Berkmann's Clinic (renamed The YS Clinic With Dr. Hugo Z Hackenbush after Marcus Berkmann left to go freelance), originally set up to provide help for the game Head Over Heels, allowed readers to provide solutions to each other's gaming problems, more often than not solved by Richard Swann.

While YS is often thought of as primarily a games magazine, throughout its life it hosted a variety of technical columns, mainly dedicated to programming technique.

Program Pitstop also featured contributions from well known programmers, such as the Rainbow Processor by Dominic Robinson, which allowed the Spectrum to display more than two colours per character.

The introduction to these columns were typically written in the style of a Philip Marlowe monologue, occasionally including ongoing plots.

Other technical columns included Rage Hard, an occasional page which brought news of peripherals and other enhancements for the Spectrum; Steve's Programming Laundrette, in which Steve Anderson took the reader step-by-step through producing a BASIC game; and Simon Hindle's Dial Hard, which helped you connect a Spectrum to the Internet.

After YS closed, Davies went on to become editor of Sega Zone, Amiga Power and PC Gamer, while Pelley regularly wrote articles for a number of magazines.

[17] Between October 1991 and January 1992, contributor Stuart Campbell compiled his list of the Top 100 ZX Spectrum games of all time.

As reduced advertising and lack of material to review caused YS's page numbers to drop, the magazine introduced YS2, which was incorporated on the cover tape, and contained a teletext-like viewer program and a collection of around fifty extra pages of content largely written by then editor Jonathan Nash and regular contributor Steve Anderson.

The writers often jokingly referred to a possible lawsuit against them, and wrote as an acknowledgement "The Sceptical driver is copyright Delta 4, who are really nice and hardly ever sue".

[citation needed] In 1999, a webzine, YS3, was launched by comp.sys.sinclair newsgroup regulars Nathan Cross and Jon Hyde,[19] and managed to recreate something of the original magazine's style and humour.

The final issue of Your Sinclair , September 1993
Back cover of final issue.
"Our work here is done."