won the 2001 Origins Award for Best Graphic Presentation of a Board Game,[2] and Zombies!!!
3: Mall Walkers won 2003's Origins Award for Best Board Game Expansion.
The shambling movement of the zombies as compared to the players and the relative ease with which they are dispatched makes them weak enemies individually, but (as in the films) they are strong in large numbers.
The event cards and the zombie movement phase also provide opportunities to hinder the progress of other players, and there is scope for diplomacy.
feature 30 map tiles, a 50 card event deck, 6 humans, life and ammunition tokens, AND 100 plastic zombies in different poses.
A number of additional rule variations are introduced into the base Zombies game through the use of this expansion and the insertion of special tiles.
The “Motor Pool” also introduces a rule which means that as soon as a player moves beyond a certain point on that tile then they get a jeep.
Players with this jeep are effectively allowed to move up to double their movement dice roll while on a road.
4: The End: Both a standalone game, or can be used as an expansion to the original set, features a forested mountain range that contains pages to the Book of the Dead.
Includes 30 map tiles, 50 event cards, 100 zombie-dogs, 6 human figures and life and ammunition tokens.
: This expansion adds a school containing 16 map tiles, 32 new event cards and "Guts" tokens.
6.66: Fill in the ____: Players can create their own map tiles and event cards using the blanks provided by this set.
Adds 15 new map tiles, 32 new event cards, 25 zombie clown figures and is one of two expansions designed as an alternate starting location opposed to the base set's "Town Square" (usage of the base set tiles or as a starting location are optional).
Players must face the hardships of prison-rules zombie combat and dropping the soap.
Adds 16 new map tiles, 32 new event cards, introduces new universal "Dodge" rules and is one of two expansions designed as an alternate starting location opposed to the base set's "Town Square" (usage of the base set tiles or as a starting location are optional).
The newest add-on, is the "addiction cards" which when played, give the player better abilities, but also limit some.
It comes with 14 new map tiles, 30 new event cards, rules, lock tokens, and 90 new Zombie Animals (Six different figures) : Lions, tigers, polar bears, hyenas, monkeys and gorillas.
Unlike other expansions, all of the map tiles are set up prior to play beginning.
: Museum of Weird: It comes with 15 map tiles, 30 event cards, conveyor and brain tokens.
MidEvil: Another stand-alone game in which the players must battle skeletons in medieval times (see Army of Darkness).
This game also has an expansion (Castle Chaos), with another (Subterranean Homesick Blues) released in December 2007.
The core set received the most drastic update and has been appropriately denoted as the "Director's Cut" in box cover art.
In addition to the general second edition updates, the heart tokens now have a red background opposed to the black background that both heart and bullet tokens shared in the original edition; female zombie figures have been added among the original male zombie figures; and the entire set is supplied in a deeper box designed to hold additional components from expansions.
It includes a new rules for competitive, cooperative, team and scenario play, and new "door" and "survivor" tokens.
It includes thicker map tiles, 3D hearts and bullets, 36 dice cards with custom sleeves, and a 3D helicopter.
In April 2016, Twilight Creations announced that it was teaming up with the gothic horror instrumental group, Midnight Syndicate to create the first official soundtrack to the Zombies!!!
The soundtrack was released in September 2016 and was nominated for Best Gaming Accessory at the 2017 ENnie Awards.