[1] The map is designed so that each class can take a different tactical approach, such as Heavies and Medics fighting along the bridge while Spies and Engineers can attempt to sneak through the sewers.
Hints of high-tech elements were disguised within the map, such as secret video cameras, or making cows actually be wooden billboards.
[6] Nick Breckon of Shacknews agreed that the map's design resulted in "long, drawn-out stalemates", due to the location of the intelligence point beneath the enemy's spawn room.
[7] Robo Panda Z of Destructoid said that "nothing epitomizes the multiplayer experience for me more than this map", calling 2Fort a "capture the flag grind-fest" and an "eternal stalemate broken by the closest of teamwork", while praising the addition of a roof to the bridge in the Team Fortress 2 version.
[9] Team Fortress comics set the map in the fictional town of Teufort, New Mexico, which suffers from severe lead poisoning due to the bases' industrial activities.