Adventure board game

[1] This improvement is commonly reflected in terms of increasing character attributes, but also in receiving new abilities or equipment.

In the early 1970s, Dave Arneson introduced his role-playing game, Blackmoor, to a group of players.

[2]: 306 The genre saw a particular boom in the 1980s, when its key subgenres had been codified by three major releases of the decade:[2]: 306 In the 1990s, both adventure board games and tabletop RPGs saw a sharp decline in popularity in the wake of the collectible card game boom and bust.

[2]: 307 Fantasy Flight Games has brought all three subgenres back into the market with their Runebound (2004), the second edition of Arkham Horror (2005), and Descent: Journeys in the Dark (2006), respectively.

[2]: 307 In the 2010s, the adventure board game genre had returned to its roots when Wizards of the Coast, the new owners of the Dungeons & Dragons IP, began publishing their own cooperative fantasy adventure games based on the fourth edition of D&D: Castle Ravenloft (2010), Wrath of Ashardalon (2011), The Legend of Drizzt (2011), etc.