David R. Megarry

These sheets represent 2+ years of gaming.In October of 1972 David Megarry designed a board game (which would ultimately be called Dungeon!)

Megarry hoped to relieve pressure on Arneson who complained of being overwhelmed as the only game master in the popular campaign.

Megarry took the underworld component of Blackmoor and turned it into a dungeon exploration board game with randomly-selected monsters and treasure.

This version of the game includes 30 monsters, and the player characters are the standard Hero, Superhero, Wizard, and Elf.

While meeting at Gygax's house, Dave Arneson ran the Lake Geneva gamers through their first session of Blackmoor.

Kuntz describes Dave Megarry as the de facto leader of the group, as he understood the Blackmoor game and campaign world.

In 1973 they presented The Dungeons of Pasha Cada to various manufacturers, including Don Lowry of Guidon Games.

[2]: 8 Megarry called Bill Owen of Judges Guild to negotiate a formal license from September 4 – November 22, 1976; this agreement required Judges Guild to pay a royalty to TSR for the right to place text on the cover of most products saying "Approved for use with Dungeons & Dragons".

Megarry hosting a Dungeon! event
Dave autographing a copy of The New Dungeon!
Megarry leading a session of Dungeon! at Gary Con , on Dave Arneson 's ping pong table