Adventures of Lolo

Adventures of Lolo is a puzzle video game released in 1989 by HAL Laboratory for the Nintendo Entertainment System.

The player must navigate the obstacles in each room and avoid or neutralize several different types of enemies, which vary by movement and attack pattern.

Lolo can gain other powers on specific screens, such as the ability to smash rocks or build a bridge.

[2] Game, Set, Watch's Todd Ciolek called it the "leader of the [block-shoving] movement", garnering a cult following.

[3] IGN called it one of Satoru Iwata's successes, describing it as something that was "all about fun, appeal and simplicity over an abundance of bells and whistles".

[5] Eurogamer's Dan Whitehead praised it for not being "yet another cutesy platformer", calling it a "diverting casual game".

[6] Writer Justin McElroy commented that he had fond memories of it, and has no worry of how well it has aged since its release on the NES, feeling that puzzle games stay "enjoyable forever"; however, he criticized the music, saying that its looping drove players "ever closer to the dark edge of madness".

[12] Similarly, Dennis Lynch of the Chicago Tribune called it a "challenge of logic, not brute force", as well as "addictive".

[15] IGN's Lucas M. Thomas felt that it would be intriguing to fans of puzzle-action games, calling it "simple on the surface, but deceptively complex once you get going".

[17] Nintendo Life's Darren Calvert called its level designs "ingenious", commenting that they will "tax the old grey matter".

[18] Nintendo World Report's Michael Cole commented that its gameplay remained fresh in its Wii release, as well as "approachable".

[23] Writer Danny Cowan compared the video game Roll Away and said that it was similar to the "find the key/find the exit" gameplay of Lolo.

Lolo (left) up against a snake-like enemy (right)