Alan Wake's American Nightmare

Alan Wake's American Nightmare is a 2012 third-person shooter video game developed by Remedy Entertainment and published by Microsoft Studios.

Collectible pages were also featured in the original Alan Wake, though they had only served to provide an additional story element.

New arcade maps are unlocked as they are successfully beaten, while available weapons are determined by the number of pages that have been recovered in story mode.

During a vacation to the small town of Bright Falls, Washington, Alan encountered a supernatural entity known as the Dark Presence, which forced him to write the manuscript of a horror novel which would give it power by turning the events of the story into reality.

This occurred through the power of the Dark Place, a subjective alternate dimension located beneath the volcanic Cauldron Lake near Bright Falls.

The game takes place in Night Springs, a fictional town brought to life by Alan's writings.

Within the town, Alan encounters several denizens who aid him in his mission to stop Mr. Scratch, including auto mechanic Emma Sloan, astronomer Dr. Rachel Meadows, and art curator Serena Valdivia.

The plot of American Nightmare is framed by the narration of an episode of the fictional TV show, Night Springs, which follows the style of The Twilight Zone and appeared on television screens throughout the original Alan Wake.

Seeking light, Alan runs to a nearby motel, where he encounters Emma Sloan, who at first thinks he is Mr. Scratch, since they look identical.

After freeing her by restoring power and switching the lights on, Serena tells Alan that Mr. Scratch is trying to prevent the sun from ever rising again.

He sets the correct series of events in the projection room, which triggers the projector to show a film made by Alice.

On 9 May 2011, a sequel game was hinted at when "Alan Wake 2" was shown on Althea Suarez Gata's curriculum vitae.

Licensed music includes the song "Club Foot" by British indie rock band Kasabian,[6] which plays a pivotal role in the game's narrative.

IGN scored the game an 8/10, praising its production and action elements, but criticizes the sub-par story, the oddly written dialogue, and lack of suspense.

[21] In May 2013, Remedy confirmed they were not currently developing a new Alan Wake, instead focusing on a new game for the Xbox One called Quantum Break.