Alfred Hitchcock – Vertigo

Alfred Hitchcock – Vertigo is an adventure video game developed by the Spanish company Pendulo Studios and published by Microids.

[7][2] At the time, narrative designer Josué Monchan called the game "freely inspired" by Hitchcock's Vertigo, but noted that the film was "not our only frame of reference".

[2] /Film reported that the team "studied Hitchcock's camerawork (including the famous 'Vertigo shot,' or dolly zoom) and tried to lean on the aesthetic of film mysteries and thrillers".

[12] In The Guardian, columnist Stuart Heritage wrote that Vertigo "excited" him because it is a non-literal adaptation of Hitchcock's work, pointing the way to film-adapted games drawn from "a director's aesthetic rather than simply aping the nuts-and-bolts narrative".

[21] Ouest-France was more negative, calling the game "a heartbreak" and faulting it for pacing issues, pixel hunting and poor use of quick time events.