Another Fine Myth

Wanting to convince Skeeve that being a thief is not as good as being a magician, Garkin summons a demon.

With information from the assassins they encounter Frumple, a merchant who transports them to the dimension of Deva (where the Deveels, master bargainers, live) so they can visit the Bazaar to find something to use against Isstvan.

She's strikingly beautiful and a former assassin and con artist working with a pack of ruffians to shake down tourists in the Bazaar.

Skeeve is chosen as their next target; however, he doesn't get shaken down because Tananda and Aahz are old buddies.

The five would-be heroes and the dragon Gleep and Quigley's war unicorn Buttercup confront Isstvan and defeat him by tricking him into consuming wine that destroys his magical ability.

The defeated Isstvan and his allies leave Klah using a D-Hopper, a device that allows the user(s) to hop between dimensions.

Richard A. Lupoff described the novel as "a madcap, lightweight, flippant, fast-paced chase fantasy with a fresh marvel in every chapter.