Army of Two is a third-person shooter video game developed and published by Electronic Arts and released on March 4, 2008 for the Xbox 360 and PlayStation 3 consoles.
Focusing on cooperative strategies, Army of Two's main feature is the necessity to use coordinated teamwork to accomplish the game's goals.
EA claims that the region-locking is to prevent network lag caused by players from multiple regions, and to prevent the Asian region console owners from playing the U.S. and European version of the game, as the Asian version has been censored to meet certain requirements (notably, the shooting of already dead bodies in the game).
Such elements as new barrels, stocks, forend-mounted vertical grips, and extra-large magazines and ammo drums that can be swapped out to give the weapon a unique look and superior statistics.
A firing range feature was proposed that would allow the player to test out their newly customized weapon; however, it was removed as it did not meet the developers' standards.
Gameplay was designed so that one player would drive and the other would fire a secondary weapon like a ring-mounted XM312 heavy machine gun (jeep and hovercraft) or a 120 mm cannon (the tank).
The jeep and tank were removed from the final product due to "pacing issues" and the hovercraft was used only in the China and Miami levels.
In 1993, Army Rangers Elliot Salem and Tyson Rios are tasked to work with Phillip Clyde, a private military contractor for the Security and Strategy Corporation (SSC), to assassinate Somali warlord Abdullahi Mo'Alim.
Following the successful mission, Clyde invites Salem and Rios' commander, Lieutenant Colonel Richard Dalton, to join the company.
Two years later, Salem and Rios are sent to Iraq, where they are to rescue Lt. Col Eisenhower, whose base has been besieged by terrorist leader Ali Youssef.
They reach Eisenhower and get him to safety, but as he escapes on a helicopter, it suddenly explodes mid-air, and Youssef claims responsibility.
Before they can do so however, Alice is kidnapped, and they head to Miami on Cha Min-Soo's cargo plane to save her and confront Stockwell.
As Salem and Rios notice the fighters, they also find that Clyde has snuck aboard the plane and murdered their pilot.
When they reach her, Alice reveals to them that it was, in fact, Dalton who masterminded the plot, and that he plans to kill Stockwell in order to bolster his political and military career.
Salem and Rios assault the SSC headquarters to gather evidence against Dalton, and once again encounter Clyde, who also managed to survive the crash.
[8] There's also an alternative ending to the game in which the players can take on Dalton in a more dramatic boss battle at SSC's Miami headquarters in which Salem and Rios have to lock him in a vault.
"[30] However, Edge gave the same console version a score of four out of ten, calling it a "relatively straightforward thirdperson shooter, focused on large-scale skirmishes and the dynamics of a two-man team.
[32] Army of Two: Dirty Money, written by John Ney Rieber and illustrated by Brandon McKinney, is a 2008 graphic novel which follows Rios and Salem through some of their earliest missions together working as private military contractors.