Ashes of Empire was a 1992 strategy video game developed by Mirage, released for the Amiga and MS-DOS compatible operating systems.
The player is a member of a fictional UN/NATO-type organisation (CSR) to recruit followers across various CIS-inspired republics being threatened by a powerful neighbor.
The overall aim of the game is to pacify each of the CSR's five Republics - Ossia, Ruzakhstan, Belokraine, Moldenia and Servonia.
From the preface by Mike Singleton: "In Ashes of Empire, you well find echoes of the real world and, I hope, echoes of how delicate a task it is to bring peace and prosperity to lands where there is, at the moment, only hardship, bloodletting and misery".
The magazine approved of, however, the "truly fresh gaming experience" and "interactive education and thought puzzle which is highly topical in today's changing world", and concluded that "this type of game needs several generations of development [as a viable genre] ...