At the end of the year, Astonia III launched into a full release, and started to charge players a monthly subscription fee, with one-month free trial.
Due to the growing popularity and Brockhaus wanting to expand, he decided to create a new game, titled Astonia III.
When the year came to a close, Intent Software (the official developing and publishing entity) moved the game to a pay-to-play model, with a one month free trial period for any new accounts.
[7] In June 2002, IGN previewed the game, and had stated "Overall, the smaller online world of Astonia III has impressed me with its large amount of content, especially in the way of quests.
"[8] Adrenaline Vault reviewed the game and gave it three-and-a-half stars out of five, and concluded that "While it may not be the prettiest title on your shelf, its gameplay doesn't disappoint in the least, providing a good amount of variety and customization.