Kid in Europe,[1] is a scrolling platform game developed by Red Company and Atlus and released in 1989 in Japan and 1990 in North America for the PC Engine/TurboGrafx-16.
Its protagonist is Bonk, a strong and bald caveboy who battles anthropomorphic dinosaurs and other prehistoric enemies.
Bonk's mission is to rescue Princess Za (a small pink Plesiosaur-type reptile) who has been kidnapped by the evil King Drool (a large, green, Tyrannosaurus-type dinosaur).
Bonk can also collect pieces of meat as power-ups; these lend him special abilities and make him stronger.
When the third stage effect wears off, he returns to the second state and remains there for a while before turning back to the regular Bonk.
Unlike the console versions, the levels are extremely short, and the goal is to get to the end as quickly as possible while trying to get a high score.
There is a goal post at the end of each level, which grants more points if Bonk hits it at its apex.
This version of the game also includes a two-player mode, where player 2 plays as a female Bonk.
Later, when the game was ported (or given different versions) for other platforms, it was renamed accordingly, like FC-Kid (after Family Computer, the original Japanese name for the NES, and the FC stood for Freakthoropus Computerus), GB-Kid (after the Game Boy), or the more generic name BC-Kid in some other versions, including Amiga.
[7] The TurboGrafx-16 version was released for Wii's Virtual Console on November 22, 2006, and according to informal surveys it has been one of the most purchased games.
[10][11][12] The PC Engine version of the game (fully in Japanese) was included on every regional variant of the TurboGrafx-16 Mini which was released exclusively through Amazon on March 19, 2020.