Brataccas

Brataccas is built on the remains of the much-hyped vaporware project Bandersnatch, which was partially developed by Imagine Software.

[1] The storied tale of the game's development led to close press attention in the UK computer market.

Brataccas, first of the asteroids to be colonized, is a backwater mining colony with a "wild west" feel of lawlessness and corruption.

Occasionally, labeled doors in the rear wall or teleportation booths with the appearance of cylindrical shower stalls lead the player to different sets of rooms.

Along with Psyclapse, another proposed Megagame, Bandersnatch was eagerly anticipated by teaser adverts placed in the computer press in 1984.

However, before any of the Megagames had been completed, Imagine Software went bankrupt owing to financial mismanagement, with the spectacular demise being shown in a BBC documentary named Commercial Breaks.

[9][10][11] Sinclair withdrew funding in 1985 when the QL version never appeared and the directors then formed Psygnosis with their first title Brataccas launched at the 1985 Personal Computer World show.

[2][12] Brataccas featured many of the concepts originally intended for Bandersnatch and was released on the Atari ST, Amiga, and Macintosh.

The box cover art for Brataccas is by fantasy artist Roger Dean, who would provide artwork for many Psygnosis titles.

[1] Commodore Horizons started its Amiga review by noting that the concept appeared excellent but the early implementation they received was difficult to enjoy.

[14] Antic's review of the Atari ST version was similar, noting that "The authors say their interface 'implies action,' which means that the game tries to sense what you want to do and will proceed to do it for you.

"[15] The review concluded that "for all its impressive graphics and hi-tech, Blade Runner plotline, I really can't say Brataccas is one of my favorites", and "On a scale of 1 to 10 I would have to give it a 5.

expressed similar concerns, stating "Usually, your character behaves in a predictable fashion, but it can be frustrating to see him run and crash into a wall when you were merely trying to rotate to face a door."

Kyne, with the red helmet, moves between rooms via doors. The caption on the left shows his current location in Calypso Lift. Calypso Bar is through the door. The computer character is saying, "I will kill you."
Teaser advert for Bandersnatch which appeared in many computer game magazines around 1984