Barbarossa is a clay-shaping German-style board game for 3 to 6 players, designed by Klaus Teuber who based it off The Riddle-Master trilogy by Patricia A. McKillip,[1] it was published in 1988 by Kosmos in German and by Rio Grande Games in English.
At the start of the game, each player chooses two objects from a list provided and creates clay sculptures of each, and places them in the middle of the board.
Each player places on the board three tokens: a magician, a witches' hat and an Elfstone.
The game won the 1988 Spiel des Jahres award.
The jury was critical of the components, but praised the engagement and puzzle mechanisms, stating that "[of] course, ancient guessing game traditions hover over the game idea.