Batman Returns (Atari Lynx video game)

The team undertook the Lynx version in 1991 but a tight development cycle and multiple issues were faced during the creation process before its eventual launch to the market, which were attributed to the film's production schedule.

The game was met with mixed reception from critics; common complaints were towards the high level of difficulty, steep learning curve and repetitive gameplay, although it was praised for its presentation, detailed graphics and sound design.

[4][6] Skruch said that Atari undertook the project in September 1991 but due to the movie's tight production schedule, the team did not receive a preliminary synopsis of the plot until November of the same year.

[4][6] Due to opting in having the game complete to coincide with the movie's release, members of the staff worked overtime over the course of several months during development.

[26][27][28][29][30] Aktueller Software Markt's Marcus Höfer and Michael Anton praised the eerie landscapes and gameplay but noted its difficulty and criticized the music for sounding like "an open pair of trousers in the wind".

[13] Consoles +'s Axel and Robby commended its animated visuals, sound and playability but criticized the presentation and longevity, regarding it to be an overall disappointment.

[31] Hobby Consolas' Juan Carlos García and Superjuegos' Javier Iturrioz gave positive remarks to the audiovisual presentation but both criticized the excessive difficulty level, stating that it renders the game unplayable due to the lack of extra lives and continues.

[20] ST Format's Andy Hutchinson positively addressed the graphical aspect but noted the game's difficulty, recommending it to players thriving for challenge.

[24] Contrasting most reviewers, Play Time's Thorsten Szameitat criticized the lack of additional options to fight against enemies, which rendered the game very easy.

Gameplay screenshot.
Batman Returns for the Atari Lynx went through a turbulent development cycle before launch to coincide with the film's premiere. It later became a pack-in game for the Lynx II.