Battalion Wars

Famicom Wars[a] in Japan, is a 2005 real-time tactics game developed by Kuju London and published by Nintendo for the GameCube.

The game received generally favourable reviews upon release, and led to the creation of a sequel, entitled Battalion Wars 2, for the Wii in 2007.

The game features only a single-player campaign, played from a third-person perspective, in which players take control of a variety of units that form a battalion, to complete a series of missions.

Furthermore, some objectives require players to take control of certain points (represented as flags), which only infantry can capture.

The eastern continent consists of a desert province in the west, called the Dune Sea, and a large gothic-themed landscape in the east, which is home to the nation of Xylvania, a country based on a mixture of pre-World War I Germany, modern Romania, vampires, and Gothic themes.

The southern seas consist of several islands, including a large archipelago to the south of the western continent, which is home to the Solar Empire, a nation based upon Japan with a mixture of traditional Japanese and high-tech futuristic themes.

Their main antagonists are the commanding officers of Xylvania - Kaiser Vlad, the country's ruler; Kommandant Ubel, a hulking monster of a man; and Countess Ingrid, a devoted female pilot veteran.

General Herman, head of the Frontier's armies, agrees to a suggestion made by his subordinate, Brigadier Betty, to hold a military exercise for their troops to ensure they remain fit for duty.

During the exercise, a recon scout spots several Tundran armored divisions invading their territories at the command of Tsar Gorgi.

Learning of his father's actions, Nova forbids Gorgi from participating further in the war he started, determined to end the conflict himself with his second-in-command, Major Nelly, leading Tundran forces.

[9] X-Play complemented the game's emphasis on strategy and third person shooting as well as its cartoonish art style while criticizing the sometimes clunky controls and lack of multiplayer.

The sequel delves further into the backstory and includes more territories, along with introducing new land, air, and sea vehicles for the players to utilise.