BattleForce was originally created by FASA Corporation, a wargame set in the BattleTech universe designed to allow the simulation of larger-scale actions.
Normal BattleTech game play usually is set up for small encounters (up to 12 units per side).
New units have been added to BattleForce game (including new units added to BattleTech since its launch, including Large Naval Vessels).
Individual vehicles still retain statistics to track, but are much simplified over the normal game of BattleTech.
For example, in BattleTech a BattleMech combat robot is tracked internally for 8 locations and for exterior armor in 11 locations, but in the game of BattleForce there is a pair of stats for armor and internal structure as a whole, both of which are usually single digit numbers between 1 and 9.